Many of the design choices we made during the development of the iotracker system were directly driven by our developers' extensive experience in building and evaluating immersive visualization systems. The final product is a motion-tracking system that does not only accomodate, but embrace the very specific requirements of Virtual and Augmented Reality.
From camera calibration to data streaming, the iotracker workflow is tailored to your needs as VR application developer:
- The iotracker software's built-in VRPN (Virtual Reality Peripheral Network) device server lets you integrate your iotracker system with a large number of commercial and non-commercial third-party software packages.
- Our featherweight rigid-body target designs are computationally optimized for minimal self-occlusion and are perfect for 3D interaction devices or head-mounted displays.